It’s a 63mber today and consists mostly of bug fixes and keeping the machine well-oiled and running smoothly.
World Event
* Exorcising Evil: The Corrupted Essence can be exorcised again after 30 seconds, in case NPCs steal your mob.
* More tweaks to the Phase 2 events for stability under load!
General
* Added Malformed Soul and Corrupted Soul drops to end-game Rift content.
* Fixed a bug where you wouldn’t loot stacking items when hitting Take All with a full inventory.
Combat
* Fixed ability tooltips not displaying the correct damage when it was increased by other abilities, and instead showing lowered damage overall.
* Feign Death should be much more convincing.
* Back-end optimizations of player pet aggro – this should have no visible effect in-game.
* Back-end optimizations of aggro lists and target switching for NPCs in instances and the main world – this should also be invisible in gameplay.
Zones
Greenscale’s Blight [Raid]
* Lord Greenscale: Added some extra failsafes to prevent the plants and minions from sticking around past an encounter reset.
Scarwood Reach
* Fixed the Life Rift in Lotham’s Strike either not loading correctly or closing too soon.
Silverwood
* Rift: Gedlo Supply Drop: Addressed issues with mobs getting stuck in stacks of crates.
Items
* The following items had Death Resistance incorrectly set on their stats; this has been removed.
* Magical Tendril, Breath of the Wild, Staff of the Creeper, Spiritguider, Frozen Scepter, Ceremonial Shoulderpads, Ceremonial Visage, Ceremonial Robe, Band of Spells, Sagebrush Spellstaff, Carmintium Spellcutter, Carminite Longsword, Ill-Fated Relic, Voodoo Charm, and Pugilist’s Signet.